Sometimes when I am trying to fall asleep, I think about rooms or spaces that I have been in, and I imagine what they would look like at that specific moment. All the spaces that come to my mind are most likely to be void of any presence. There is something consoling about the idea of a space existing regardless of what occurs in it. It doesn't judge or attach - it provides height, width and depth within which everyone and everything can move. At the border between sleeping and being awake, I imagine these rooms not being perceived. Similar to my own bedroom at that moment: I am about to become unaware of the space around me and instead drift off into my subconscious mind.
What happens to a space when it is not perceived? And who is allowed to perceive a space? I approach this topic of subjectivity, immateriality and embodiment through digital animation and video installations. In digital animation I build rooms. These rooms serve as both actors and backgrounds in short films that lay the foundation for a continuous unfolding through other media, such as drawing and sound. I am fascinated by the materialization of the immaterial, and how the “undefined” is being shaped by the medium. By approaching film as a sculptural medium, I wonder how it can expand my own understanding of what it means to feel at home.
“When an actor moves off-screen, we accept the fact that he is out of sight, but he continues to exist in his own capacity at some other place in the decor which is hidden from us. There are no wings to the screen” - Andre Bazin, from Theater and Cinema.