Ingmar König

analytical - installation - Light - environment - social

Ingmar König creates interiors as interfaces in the physical and digital realm. His installations evoke detours, exposing our shortcomings when traversing through the unknown.

His work has been exhibited worldwide at, among others, P/////AKT Amsterdam, Tokyo Creative Salon, Chunart Museum Shanghai, Stroom Den Haag & Art Brussels.

Ingmar is currently developing Detourist, a video game. Apart from that he teaches at the Advertising department of the WdKA and collaborates with artist/designer Jasmijn Visser.


Graduation Show

Exhibition / presentation

  • 01-06-2021
  • In collaboration with: Piet Zwart Institute, Mirela Atanassova, Jitivi Banthaisong, Saskia de Fabritiis, Ingmar König, Philippa Lorenzen, Hedvig Maria Koertz Mikkelsen, Rick Nemeye Van Wijk, Ceci Sariol, Mao Zhang
  • Location: Online & Odeon, Rotterdam
  • It takes place between a room in a repurposed building in Rotterdam and an online space designed by Studio Folder.The graduation show—like the work it presents—takes place in two dimensions at once.
  • http://www.miard2020graduation.nl/

Acknowledgments

    Scholarship
  • Mondriaan Fund: Work Contribution Young Talent + Client

  • 2016
    Scholarship
  • Stroom The Hague: Pro Invest

  • 2015
    Scholarship
  • Mondriaan Fund: Work Contribution to Young Talent

  • 2014
    Pricing
  • Research Award - Piet Zwart Institute

  • 2020
    Pricing
  • Incentive Award Cayacz

  • 2013
    Pricing
  • WIRED Japan - Creative Hack Award Finalist Award

  • 2022